the first version
hyperwoo » Devlog





hey :)
today I’ve got something cool to show u - something I’ve been slaving over for the past two weeks.
a voxel arena-boomer-shooter set to breakcore with a symphonic orchestra 😏
inspired by ULTRAKILL (highly recommended, it fucking rules) and Scavengers Reign
from ULTRAKILL, I borrowed the coin mechanic and healing through blood
- weapon progression is designed so that once fully upgraded, your guns deal devastating damage and tear the environment apart — especially the Annihilator [3] and the Sunbreaker [7]
- shooting a coin deals a fuckton of ricochet damage and interacts differently with every weapon. for example: the Nailgun automatically headshots the nearest enemy while the coin is airborne; the Singularity grows its black hole by feeding it coins; the Annihilator creates a huge area of effect on ricochet
- bathing in yr enemies’ blood repairs yr body
unlike my previous mini-games, I’m much more confident about developing this one further. there’s a ton of room to go wild with the mechanics — and most importantly, I’m having fun with it.
hope you’ll enjoy it too •ᴗ•
tell me what you think. ideas, suggestions — I’ll be endlessly grateful for any feedback 🖤
cheat codes [ ~ ] unlock after your first playthrough
Files
hyperwoo-win 115 MB
12 hours ago
Get hyperwoo
Download NowName your own price
hyperwoo
| Status | In development |
| Author | a-unconditional |
| Genre | Shooter |
| Tags | 3D, Aliens, Cyberpunk, Destruction, Female Protagonist, FPS, Movement Shooter, Robots, Singleplayer, Voxel |
Leave a comment
Log in with itch.io to leave a comment.